Game A Week - S2C1-2018 - Theme for Project 2
A downloadable game for Windows and Android
As part of the rapid prototyping class I am giving this semester, we'll be doing 5 games in the coming five weeks. This is the theme reveal game for Project 2 of week 2! Get with it!
How to Play
The game requires you to have a microphone to play. The android version requires your microphone/recording permissions. The android version may be a bit harder to play as well.
Aaar! You are a pirate captain and your ship is stranded in the high seas! Your enemies are coming at you from all sides and you must send them to a watery grave before they send you to Davy Jones' Locker!! Use yer inner pirate voice and pitch! A lower pitch bracket to rotate yer ship and a higher pitch bracket to fire! Destroy 10 enemies to win but if you get boarded by 3 ships then yer done for!!
Art
Pirate Pack from Kenney.nl - https://kenney.nl/assets/pirate-pack
RPG Base from Kenney.nl - https://kenney.nl/assets/rpg-base
Aladdin (font) - https://www.dafont.com/aladdin.font
Sounds Used
Cannonball Hitting Ship (Interior) (Mixed)- https://freesound.org/people/EFlexMusic/sounds/388527/
Pirate Ship at Bay.wav - https://freesound.org/people/CGEffex/sounds/93678/
cannon.mp3 - https://freesound.org/people/Kneeling/sounds/448002/
Indian Ocean - distant rumble - https://freesound.org/people/tripplexis/sounds/320948/
This unit was greatly inspired by the 2018 GDC talk by game developers and professors Douglas Wilson and Bennett Foddy which talks about the "Game a Week" model.
Download
Click download now to get access to the following files:
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